AI Insights · Timothy · July 2023
Top 5 Voxel Games in Italy for Q2 2023: Unified Platform Performance
Discover the performance trends of the top 5 voxel games in Italy for Q2 2023, including key metrics on downloads, revenue, and active users.
In the second quarter of 2023, voxel games in Italy showed varying performance trends across key metrics such as downloads, revenue, and active users. Here’s a detailed look at how the top 5 voxel games fared on a unified platform.
Monster Demolition - Giants 3D from SayGames Ltd experienced a fluctuating trend in weekly downloads, starting at around 10K and peaking at approximately 13K by the end of June. Weekly revenue for this game varied, reaching up to $272 in mid-June. Meanwhile, weekly active users saw a gradual increase, climbing from 39K at the beginning of the quarter to over 52K by its end.
Block Craft 3D:Building Game by Wildlife Studios demonstrated consistent weekly active user numbers, maintaining around 89K to 101K throughout the period. Weekly downloads for the game also showed a positive trend, increasing from about 6.5K in late March to over 10K by the end of June. Revenue figures were stable, with a notable peak at $338 in early April.
RabbitStudio's Village City Life Building saw impressive growth in weekly downloads, which surged from around 2K in early May to over 11K by the end of June. Revenue, although modest, showed small upticks with a peak of $17 in the final week of June. The game also recorded an increase in weekly active users, rising from 4.5K in early April to nearly 26K by the end of the quarter.
Craftsman: Building Craft by StarGame12 maintained a steady number of weekly downloads, averaging between 5K and 9K throughout the quarter. The game’s weekly active user base showed a slight decline, starting at around 123K and ending at approximately 111K by late June.
Finally, Mini Soccer Star - 2024 MLS from Viva Games Studios displayed a varied performance in weekly downloads, with numbers peaking at 11.7K in late April before settling around 4K by the end of June. The weekly revenue for this game fluctuated, with a high of $354 in early April. The active user count also saw an increase, growing from 10K in late March to over 20K by mid-June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, please visit Sensor Tower.